Library for algorithms of Augmented Reality with a application to demonstrate it. Programmed in C/C++ and OpenGL.
overlaying the real world with one or more layers of additional information that may or may not be interactive
an environment that includes both, Virtual Reality and real world elements. Characteristics of AR are 3D-space sensation and real time interaction. Examples for computer augmented reality are head-up navigation information displays in the front panel of automobiles.
perception enhanced with 3D visual augmentation such as addition of results of CT or MRI scan of internal detail to surgeon's view of patient
or Enhanced Reality refers to a display in which simulated imagery, graphics, or symbology is superimposed on a view of the surrounding environment.
An enhancement of the environment that provides learning by overlays and additional inputs of information and knowledge.
A type of virtual reality system whereby the user sees computer generated imagery superimposed over the real world. This type of system is possible with head-mounted displays such as the Trivisio ARvision in conjuction with a tracking system.
Projecting data and virtual objects onto transparent glasses. Overlaying and intermixing the virtual and the real worlds. An example of an augmented reality application would be a surgeon in the operating room seeing X-ray and other data projected inside his glasses, while he is also able to view the real operating room.
Augmented reality (AR) is a field of computer research which deals with the combination of real world and computer generated data. At present, most AR research is concerned with the use of live video imagery which is digitally processed and "augmented" by the addition of computer generated graphics. Advanced research includes the use of motion tracking data, fiducial marker recognition using machine vision, and the construction of controlled environments containing any number of sensors and actuators.