One of the features possible with DTV, mixing TV viewing with the capabilities of a personal computer. For example, using your remote control to choose camera angles during a football game or looking at the "50/50 lifeline" choices during "Who Wants to Be a Millionaire?"
Technology developed by cable television companies and telephone companies to connect PCs to televisions, which are connected by cable to a mainframe computer with a large database. Such a network enables users to shop, play games, watch movies, and obtain financial news by sending messages to the central computer. See also on-demand television.
A combination of television with interactive content and enhancements. ITV provides a richer entertainment experience as well as information, blending traditional TV viewing with the interactivity of a PC. ITV features can include richer graphics, Internet access, e-mail, chat, instant messaging, home shopping, home banking, interactive games, on-demand services such as weather and financial information, pay-per-view (PPV), and video-on-demand (VOD). Or a catch all phrase for services/platforms that allow TV viewers to interact with their television. Typical services might include interactive program guides and email and web browsing on the TV.
describes the ability of a TV viewer to interact with the television set beyond channel selection and videotaping; basically combines traditional TV viewing with communicating via a network (e.g., the Internet). includes playing games, banking and shopping from home, video-on-demand, e-mail, distance learning, videoconferencing, participating in polls and surveys, interacting wagering, instant ordering of pizza from a commercial, and many other applications.
Two-way Interactive Television (ITV) instruction enables students at one site to see, hear, and participate in instruction from another site via closed circuit television.
This is when television programs feature interactive content and enhancements, blending traditional TV viewing with the interactivity of a personal computer.
Television programming that allows viewers to participate in some way. This may involve voting for who should be eliminated from a contest, picking the next action on a program, or choosing from a menu of content options. The return signal from homes may be via a touchtone telephone, the Web or directly over a two-way cable system.
Everything from video games and shopping via TV to more versatile TV on demand. Many hold that the recent spat between Disney/ABC and AOL/Time-Warner was a staking out of terrain over interactive television.
television that provides at least one-way video and two-way audio; may use two-way audio and two-way video allowing everyone to feel like they are in the same room.
The ability to communicate with a cable company via a television and thus select programs, participate in games, or purchase goods and services.
Two-way communications using a television as a display. Uses include entertainment, information retrieval, education, and shopping.
Television combined with interactive content and ehancements such as graphics, web site links, mail, chat etc.
A capability in DTV or DSTB that allows a user to control the action of the television and view the results of his/her action on the television. Interlaced A scanning technique in a video system where odd and even horizontal lines of a video frame are displayed during alternating update cycles. Lines 1,3,5, etc. are displayed during the first cycle, creating one field. Lines 2,4,6, etc. are displayed on the second cycle, creating the next field. Two fields combine to make one frame.
television broadcasts that are combined with some form of telecommunications link to enable viewers to respond to what they are watching.
Television combined with interactive content and enhancements.
television service in which it is possible to interact with what is onscreen (retrieving information, purchasing movies, sending information, etc)
A combination of television with interactive content and enhancements. Interactive television provides better, richer entertainment and information, blending traditional TV-watching with the interactivity of a personal computer. Programming can include richer graphics, one-click access to Web sites through TV crossover links, electronic mail and chats, and online commerce through a back channel. See back channel.
TV programming with interactive content and enhancements, blending traditional TV viewing with the interactivity of a personal computer.
Medium (or mode) for delivery of a course that allows the instructor and learners to interact via television. Some configurations allow learners at various sites to see and interact with the instructor, who can also see and interact with the learners. Others also allow the learner sites to see and interact with one another.
(ITV) - television programmes which typically consist of oneway video transmission (students see instructor at a distance) and twoway audio (students hear instructor either through the television or by telephone and the instructor can hear students by telephone). With the advent of compressed video, ITV programmes are now being implemented that allow both students and teachers to see, hear and respond to each other via video and audio in realtime.
Interactive television describes any number of efforts to allow viewers to interact with television content as they view. It is sometime called interactive TV, iTV, idTV or ITV (not to be confused with the British Independent Television network).