A term sometimes applied to the convergence of two plates in which neither plate subducts. Instead, the edges of the plates crumple and are severely deformed.
When two interfaces on the same physical network transmit at the same time, the packets interfere with each other. This collision causes data loss so the interfaces have to retransmit the data.
The term used when the electrical signals from two network devices run into each other triggering a retransmission. When this is detected retransmission is timed so a second collision is not likely.
Overlapping transmissions that occur when two or more nodes on a LAN attempt to transmit at or about the same time.
A term given to an intersection of polygon faces in 3D rendering. In networking when 2 separate packets are sent at the same time, corrupting each other. Collisions force the resending of data, and lower overall bandwidth.
An event that occurs when two computers attached to a network attempt to send a packet simultaneously.
In Ethernet, the result of two nodes transmitting simultaneously. The frames from each device impact and are damaged when they meet on the physical media. See also collision domain.
A term used to denote an event when two or more transponders are competing for attention from the reader/interrogator at the same time. As a result, data confusion to the interrogator may cause misreading.
a condition where two devices detect that the network is idle and end up trying to send packets at exactly the same time
a natural occurrence on Ethernet networks
an encounter between two or more particles, photons, atoms or nuclei during which quantities of energy, momentum, and charge may be exchanged
an event on an Ethernet network that is a part of everyday operation, but when excessive, can signal that the network is overloaded or is too long (especially when the average packet size is small)
an isloated event in which two or more bodies (colliding bodies) exert relatively strong forces on each other for a relatively strong orces on each other for a relatively short time
an occurrence in which two messages have an identical hash value
In networking, a collision occurs when two devices try to communicate over the same network segment at the same time. Certain network connections are like party lines shared by an entire neighborhood; everyone can hear everyone else's conversations. When more than one device at a time talks on a "party line" network segment, a collision occurs, and no communication can get through. Network devices must use some means to minimize collisions or recover from them after the fact. Networks with too many collisions become unusable, so proper design techniques must me used to build a low-collision network. Back
Typically refers to a network collision. A network collision occurs when two or more NICs try to use the network at the same time. When this happens, all the NICs must resend their data.
A CSMA/CD error condition that occurs when two computers transmit data simultaneously.
When more than one computer or other device try to send data over the network at the same time, the Packets may collide and interfere with each other. Ethernet standards are designed to detect such collisions. When they happen, each computer waits a random number of milliseconds and then tries again. The random element avoids strings of successive collisions. Collisions rarely become a problem unless a network is overloaded with traffic.
The result of two devices on a shared transmission medium, like Ethernet, transmitting simultaneously. Data is corrupted and both devices must retry their transmissions. A delay mechanism used by both senders drastically reduces the chances of another collision.
in hashing, the situation in which two data items are assigned to the same location.
When two radio transmitters attempt to send data simultaneously on the same channel the result is a collision.
Result of multiple attempts to transmit at same time on multiple access medium. Usually all colliding transmissions wipe each other out and require retransmission.
A collision occurs when multiple systems transmit simultaneously on the same wire.
A condition in which two Ethernet nodes detect that the shared medium is idle and start sending packets at exactly the same time. Also see CSMA/CD.
What happens when two devices transmit data at the same time, resulting in a loss of data.
An attempt by two devices to transmit over the network at the same time. The electrical signals collide, causing the data to be distorted and, effectively, lost.
Concurrent Ethernet transmissions from two or more devices on the same segment.
The result of two or more computers trying to access the network medium at the same time. Ethernet uses CSMA/CD to handle collisions and to coordinate retransmission.
The result of having two or more simultaneous transmissions on a common signal channel such as half-duplex Ethernet or shared Ethernet.
An attempt by two devices to transmit over the network at the same time usually resulting in the data being lost.
When two devices on an Ethernet network transmit data at the same time, the data packets from each device collide and are damaged when they meet on the network.
The result of two network nodes transmitting on the same channel at the same time. The transmitted data is not usable.
A failed attempt to insert an item in a table because there is already an item there. Synonym: keys that collide.
In a carrier-sense multiple access (CSMA) media-access control protocol, a collision occurs when two stations attempt to transmit at the same time. Since the messages interfere with each other, the collision must be avoided or detected.
When network transmissions "run into" each other and must be transmitted again.
Occurs when more than one station attempts to access an Ethernet LAN simultaneously.
What happens when two motorists go after the same pedestrian
The term used to describe when one or more computers or networking devices attempt to send data at the same time to one computer, server, or other network device. When collisions are encountered the computer, server or network device will send back a request to try sending the data again.
Finding two messages that map to the same hash value is known as a collision.
The interference that results when two devices on a network start transmitting at the same time.
The result of two stations trying to send packets at the same time, which causes fragments or garbled data (mutual destruction of the colliding packets). Collisions are normal in an Ethernet network. The CSMA/CD access method is designed to quickly restore the network to normal activity after a collision. See also CD, CSMA/CD.
Overlapping transmissions that interfere with one another. A collision occurs when two or more devices attempt to transmit at or about the same instant.
When objects collide, each object feels a force for a short amount of time. This force imparts an impulse, or changes the momentum of each of the colliding objects. The momentum of a system is conserved in all kinds of collisions. Kinetic energy is conserved in elastic collisions, but not in inelastic collisions. In a perfectly inelastic collision, the colliding objects stick together after they collide.