A model similar to that of message passing, but with one additional feature: Message queuing is asynchronous in a manner similar to a traditional postal system — that is, the recipient need not be available when the message is sent. Message queuing stores messages at an intermediate node on the network in a queue and then forwards the messages to the intended targets. See message passing.
A form of communication between programs. Application data is combined with a header (information about the data) to form a message. Messages are stored in queues, which can be buffered or persistent (see Buffered Queue and Persistent Queue). It is an asynchronous communications style and provides a loosely coupled exchange across multiple operating systems.
Server technology developers can use to build large-scale distributed systems with reliable communications between applications that can continue to operate reliably even when networked systems are unavailable. This technology is being developed in the Microsoft project code-named "Falcon."
A form of communication between programs, application data is combined with a header (information about the data) to form a message. Messages are stored in queues, which can be buffered or persistent. It's communication is asynchronous and provides a loosely-coupled message exchange mechanism between heterogeneous computer systems.
A programming technique in which each program within an application communicates with the other programs by putting messages on queues.
A message queuing and routing system for Windows that enables distributed applications running at different times to communicate across heterogeneous networks and with computers that may be offline. Message Queuing provides guaranteed message delivery, efficient routing, security, and priority-based messaging. Message Queuing was formerly known as MSMQ. See also: Microsoft Distributed Transaction Coordinator (MS DTC)