A type of network environment in which the database, stored on a central server machine can be accessed from several client workstations. BusinessObjects is install on the client workstations.
An environment in which the application processing is divided between client workstations and servers. It implies the use of desktop computers interacting with servers in a network in contrast to processing everything in a large centralized mainframe.
The model of computing in Dynamics, whereby client applications on a personal computer access information on remote servers or host computers. The client portion of the application is typically optimized for user interaction, such as data entry or access to web pages, whereas the server portion provides centralized, multi-user functionality, such as batch posting.
A system in which a client program establishes a connection with a server and then requests information or services. See also client; server.
The structural basis of Exchange. The client sends requests to a server, and the server carries out the instructions.
The division of an application into separate processes capable of operating on separate central processing units (CPUs) connected over a network.
A network model that a computer or process server uses to provide services to the workstations (clients) connected to that computer (server). This architecture allows the client to share resources such as files, printers, and processing power with other clients.
A method for designing networked computer applications in which searching a database ("back-end processing") occurs on the file server. Smaller programs, distributed to each workstation, handle user interaction ("front-end processing").
A network of computers that share capabilities and devices.
The general structure of the web in which the load for processing web content is shared between a user's computer running a browser and a server computer that manages web content on a continuing basis and listens for web requests from clients to provide web content (they can be the same computer).
A network architecture in which each computer or process on the network is either a client or a server. Servers are powerful computers dedicated to managing disk drives (file servers), printers (print servers), or network traffic (network servers). Clients are PCs or workstations on which users run applications. Clients rely on servers for resources, such as files, devices, and even processing power.
A networked environment where a smaller system such as a PC interacts with a larger, faster system. This allows the processing to be performed on the larger system which frees the user's PC. The larger system is able to connect and disconnect from the clients in order to more efficiently process the data.
Software architecture based on a separation of processing between two CPUs. One CPU acts as the client in the transaction, requesting and receiving services. The other acts as the server that provides the requests.
One of the most common configurations for a computer network. Typically in a client/server network, one computer is the server, and acts as the network's central controller. Individual computers connected to the server are considered the clients.
A particular type of distributed system in which the processing power is distributed between a central server computer, such as a minicomputer or a powerful workstation, and a number of client computers, which are ususally desktop microcomputers. The split in responsibilities between the server and the client varies considerably between applications, but the client often handles data entry and the immediate output, while the server maintains the larger database against which the new data are processed. [Articles
In a client/server architecture, the client functions for query formulation and display, and the server functions for query evaluation and display. The messaging system ties the client and server together.
A model of computing whereby client applications running on a desktop or personal computer access information on remote servers or host computers. The client portion of the application is typically optimized for user interaction, whereas the server portion provides centralized, multiuser functionality.
A form of LAN in which a central database server or engine performs all database commands sent to it from client workstations while the application programs on each client concentrate on user interface functions. The actual computer processing is distributed among many individual PCs (clients) and the more powerful, central computer (server) provides access to the database and accepts requests for resources. Clients can share files and access data stored on the server. (See client, LAN).
The client/server infrastructure composed of hardware and software to form a system composed of clients, servers, and middleware.
In a client/server system, the client sends requests to a server, the server carries out the instructions, and the results are sent back to the client. Client/server is the underlying architecture of Microsoft Exchange Server. See also Shared File Architecture.
The structure of services that run on the Internet or an intranet. The client computer accesses the server, which supplies the client with resources or information not found on the client's own host.