Definitions for "Client/server architecture"
Software architecture based on a separation of processing between two CPUs, one acting as the client in the transaction, requesting and receiving services, and the other as the server that provides services in a transaction.
An approach to co-operative processing, where the functions of an application are shared between multiple computers on a network.
An environment in which applications are distributed between a host server and a remote client. Processing may be shared between client and server, the nature of this sharing will effect the bandwidth utilizations of the communications channel.