The mechanism within the Java virtual machine for persistifying objects. The state of serialized objects is stored, and can be retrieved to re-create the object at a later time.
Conversion of an object to a serial stream of data for distribution over a network.
Or object persistence. In MFC, the process of writing or reading an object to or from a persistent storage medium, such as a disk file. The basic idea of serialization is that an object should be able to write its current state, usually indicated by the value of its member variables, to persistent storage. Later, the object can be re-created by reading, or deserializing, the object's state from storage. In RPC, the process of marshaling data to and unmarshaling data from buffers that you control, in contrast to traditional RPC usage, where the stubs and the RPC runtime control the marshaling buffers. Regarding procedures, use of MIDL-generated serialization stub to encode and decode one or more types with a single procedure call. Procedure serialization is accomplished by applying the encode and decode attributes to a function prototype in the ACF file. Regarding types, use of MIDL-generated routines to size, encode, and decode objects of a specified type. The client application calls these routines to serialize the data. Type serialization is accomplished by applying the encode and decode attributes to a single data type, or to an interface, in the ACF file.
and RMI, aka pickling, freeze-drying persistent objects. 2006-04-03
a series of data values, usually text, which represents an object
a streamed, often textual representation of an object
the process of preparing an object for saving to file
and RMI, aka pickling, freeze-drying persistent objects. 2006-07-31
b . The process of turning an in memory representation of an XML document or DOM into a textual format. This is normally done through a depth first tree traversal. See: Document Object Model (DOM), Tree
The encoding of objects, and the objects reachable from them, into a stream of bytes and the complementary reconstruction of the object graph from the stream.
Serialziation is the translation of an object into a stream of bytes that can later be serialized back into the original object. This allows for object streaming which is essential to write an object to file or for RMI. In order for an object to be serialized, it must implement the Serializable interface.
A serialization of a Java instance is a byte stream containing sufficient information to identify its class and reconstruct the instance. All Java-SQL classes must be either externalizable or serializable. See externalization.
The process of representing an XML Infoset as an octet stream. It is the method used to create the wire format for a message.
The flattening of an -dimensional data object into a 1-dimensional object so that, for example, the data object can be transmitted over the network as a 1-dimensional bitstream.
A Java mechanism for writing objects to an output stream. Cloudscape uses the serialization mechanism to store objects in a database.
The process of converting an object's state information into a form that can be stored or transported. During serialization, an object writes its current state to temporary or persistent storage. Later, the object can be recreated by reading, or deserializing, the object's state from storage.
Execution order of transactions in the database. In the Java world, serialization is the storing of an object's current state on any permanent storage media for later reuse. This is done using when you use the seriazlizable interface or when using the ObjectOutputStream and ObjectInputStream classes.
In computer science, in the context of data storage and transmission, serialization is the process of saving an object onto a storage medium (such as a file, or a memory buffer) or to transmit it across a network connection link, either in binary form, or in some human-readable text format such as XML. The series of bytes or the format can be used to re-create an object that is identical in its internal state to the original object (actually a clone).