Definitions for "Automatic Doubles"
Keywords:  backgammon, cube, stakes, dice, double
This rule states that if both players get the same number during the first roll of the dice, then a double is called.
Any re-rolls at the start of each game (when each player rolls one die to determine who will go first) that causes a double. For instance, a 4-4 roll, will cause the game to start with double the normal stakes. The doubling cube will remain in the middle, so any player is able to double at will.
An optional rule in backgammon whereby the cube is automatically turned to 2 if both players throw the same number while contesting for the opening move.
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