UCS transformation format for 16 planes of group 00, 16-bit form. UTF-16 is the ISO/IEC encoding that is equivalent to the Unicode standard with the use of surrogates. See also ISO/IEC 10646 and Unicode.
Unicode Transformation Format 16 (UTF-16), the default transformation format of Unicode, is a 16-bit encoding form. Each character is encoded in one or more pairs of bytes. Some pairs of bytes may not be used to encode printable characters but any byte may occur within a pair.
Universal Character Set (UCS) Transformation Format, 16-bit form. In UTF-16, each UCS-2 code value represents itself. Code values beyond the BMP (Basic Multilingual Plane: 0..0xFFFF) are represented using pairs of special 16-bit codes called surrogate pairs. This allows an additional 220 (1 MB) code values to be represented, using 4 bytes to do so.
character encoding form for Unicode characters. Each 21-bit Unicode code point is represented using one or two 16-bit code unit UTF-16BE and UTF-16LE are particular character encoding scheme s for UTF-16.
The 16-bit encoding of Unicode. It is an extension of UCS-2 and supports the supplementary characters defined in Unicode 3.1 by using a pair of UCS-2 code points. One Unicode character can be 2 bytes or 4 bytes in UTF-16 encoding. Characters (including ASCII characters) from European scripts and most Asian scripts are represented in 2 bytes. Supplementary characters are represented in 4 bytes.
16-bit encoding of Unicode.The Latin-1 characters are the first 256 code points in this standard.
An extension to UCS2 that allows for pairs of UCS2 code points to represent extended characters from the UCS4 set. UCS2 has ranges of code points allocated for high (leading) and low (trailing) surrogates that support UTF16 encodings.
an encoding form for storing Unicode codepoints in 16-bit words. It includes the concept of surrogate pairs to encode values from U+10000 - U+10FFFF as two 16-bit words.