A magickally enhanced object designed to attract a specific type of energy.
something with engraved figures or symbols that is supposed to bring luck and keep away evil. References Jones, J. Knox Jr., David Armstrong, Robert Hoffman, and Clyde Jones, 1983. Mammals of the Northern Great Plains, Univ. of Nebraska Press, Lincoln, NE. Selected Resources For Teachers American Indian Myths and Legends selected and edited by Richard Endoes and Alfonso Ortiz, 1985. Panthion Books, New York, grades K-12. Peterson's Field Guide to the Mammals by Burt and Grossenheider, Houghton Mifflin Company publishers. Field guide, grades K-12. The Time of the Buffalo by McHugh, University of Nebraska Press. A combination of natural and cultural history. Grades 6-12 Wildlife of North America by The National Geographic Society. Photo book with distribution maps and natural history information. Grades K-12. Bison, Symbol of the West by Sample, Falcon Press. Information on herds found throughout America. Grades 6-12. Where the Buffalo Roam by Schult, Badlands Natural History Association, includes brief history, drawings and natural history of the bison. Grades 4-12.
A specially prepared object inscribed with characters, drawings or magical symbols that is used as a charm.
Amulet: a trinket or piece of jewelry thought to be a protection against evil.
An inanimate object consecrated with psychic energy to serve its owner by bringing changes in his or her environment or lifestyle.
(noun): an object held to act as a charm to avert evil and bring good fortune
An object charged to draw a force, attribute, or entity.
An object, usually worn as jewelry, which has been charged with specific energy for a specific purpose.
An object Magically charged to attract something (ie money). Different to an Amulet
An object, similar to an Amulet but more specific and often constructive than merely protective. It is designed by an individual for a particular purpose, making the maximum use of appropriate symbols.
An object that has been magickally charged in order to bring something to the bearer.
Charm which is charged with a particular force or energy, which transmits that force to the wearer or user
a charm with empowering abilities
a cut figure or engraving, such as on a coin, that has magical powers to avert evil or bring about good
a magical figure charged with the force which it is intended to represent
a magically empowered item that attracts specific energies or forces to
a magical object that has been charged with a force that it is intended to represent
a magical object you usually wear on a chain around your neck
a man-made object charged with magickal powers especially for the purpose of attracting good luck or for protection from evil or negative forces
a man-made object endowed with magical powers, especially for averting evil from, or bringing good luck to its owner
a man made object that is consciously designed and
a natural object, such as a stone, which is used in its natural state or with minor augmentation
an object made of a specific substance, usually metal or wood
an object marked with magic signs and powers that is believed to give its bearer supernatural powers and protection
an object that stimulates positive powers and attracts the energy you want
an object that you carry around with you at all times
an object which has an affinity for certain sorts of spirits
an objectwhich is reputed to offer protection or other magickal service to the carrier
a physical object that represents a spiritual creation
a powerful object which is charged with mystical powers in order to attract a certain type of energy or create a particular type of effect in a person's life
a small object, often metallic, which contains an inscription or etching designed to accomplish some specific purpose
a special kind of Focus tool that is used to siphon energy from the Binding for divine or arcane magic use
a symbol of good luck and magical protection
A design or inscription that is worn, carried or displayed, for the purpose of invoking strength, power, protection or the aid of spirits.
A man made object which offers protection to the carrier.
An object that is marked with magical signs, and gives the individual that has it supernatural powers or protection.
An object, such as an amethyst crystal, ritually Charged with power to attract a specific force or energy to its bearer. com- pare with Amulet.
An object carried for protection or other goals that has been charged for that purpose. Examples are gemstones, shells, drawings and virtually any small object that one may carry.
an object supposed to possess magical charms
charm, sometimes used in love spells.
An object charged with power to attract forces or energy.
an object charged with intent for the purpose of bringing something to the holder (for example, a necklace for prosperity).
(Greek ~ teleo "to consecrate") An object consecrated with psychic energy to serve a specific purpose and intent. Bringing changes in his or her environment or lifestyle.
A ritually charged object designed to attract a specific energy
A talisman is an object understood to be endowed with the ability to work wonders, avert evil, or ensure safety. Return to Theme
A protective jewel to which magic properties are attributed.
A stone, ring, charm or other object marked or engraved with signs or characters that is believed to possess magical powers to protect the wearer from harm. Also, see amulet.
Talisman: The Magical Quest Game is a fantasy themed adventure board game for two to six players, produced by Games Workshop. The game was first released in 1983 and has gone through several revisions. While the most recent revision is the Third Edition (1994), the Second Edition was available longer and is more popular than the Third Edition.