This is a very important concept in Guild Wars. As you'll only want to deal with one mob at a time, pulling is a handy skill that you need to hone to a razor's edge. It refers to snagging one enemy and/or mob at a time when many are lurking about so that the player/team has an easier time rather than aggro'ing sevÂ¬eral mobs at once. However, there is no greater cause of death in an online RPG than a good pull gone bad.
Attacking a creature in order to make it go aggro on you. Often used in teams. One player is the "puller," and he or she "pulls" the monster around the team, while the rest of the team forms a circle of death and kills it off.
a term used to describe an offensive lineman who, instead of blocking the player in front of him, steps back and moves down the line("pulls") to block another player, usually in a "trap" or "sweep."