Liquid Crystal on Silicon. While similar to LCD projection technology, instead of blocking or allowing light through (as in LCD projectors), LCoS applies liquid crystals onto a silicon chip which then either reflects or doesn't reflect the light. Three chips are used, one for each color, which in better picture quality and eliminates problems such as the"rainbow" effect.
Liquid Crystal on Silicon. This new microdisplay technology (developed by Intel) consists of a liquid crystal layer on top of a pixelated, highly reflective substrate. Below the substrate is a backplane that includes the electronics to drive the pixels. The backplane and liquid crystal are combined into a panel and packaged for use in a projection subsystem or light engine. The LCOS light engine is a projection subsystem built around LCOS panels which enables an RPTV or front projector. An LCOS light engine is assembled from a number of high-quality optical components: lamp, lenses, filters and precision glass, in addition to one, two or three LCOS panels.
Liquid Crystal on Silicon: Projection display technology that combines aspects of LCD and DLP technology. As light shines through liquid crystals, it is reflected or blocked by a mirror. LCoS rear-projectors usually use three separate LCoS chips for red, green, and blue.