refers to an image aspect ratio that completely fills a screen of a conventional analog TVs (the type that we're all used to), without any horizontal black bars at the top and bottom of the screen. Another way to refer to this is an image aspect ratio of 1.33:1 (a picture that is 1.33 times wider than it is high). This is equivalent to a display that is 4 units wide by 3 units high. This term is used interchangeably with " full frame". This is in contrast to a widescreen TV with 16:9 aspect ratio. See 4:3 full frame/aspect ratio. back to the previous page
A function that displays a graphics field across a larger area of the monitor screen.
This term denotes the source showing on the main viewing area of a screen (not including the sources in the PIP windows)
when running under Windows, means that the window is expanded to use all available space on the screen.
A view which maximizes the amount of screen available for the sheet by hiding the toolbars, statusbar, etc.
When the program is displayed in the entire monitor area.
devotes the entire screen to the display of your photos. The only thing besides your photo is the movable navigation control which allows you to play through your list as well as giving access to common menu functions.
A Remote Control viewing mode that allows the Client display to use the entire Console screen.
The movie image fills up the entire television screen. This film could have been modified (usually cropped) to fill the screen. We list a film as full screen when we are not sure about its original filmed aspect ratio but when we know that the video is presented as 1.33:1. (See also, Aspect Ratio, Pan & Scan, Standard)
Full screen is a term used to describe a video release of a widescreen film which has subsequently been altered in order to create a 4:3 (or 1.33:1) aspect ratio, rather than maintain the original theatrical aspect ratio through the use of letterboxing with black bars at the top and bottom of the video image. Full screen is usually created with one of three methods: pan and scan, in which the 4:3 image is extracted from within the original frame; open matte, in which the 4:3 image is extracted from parts of the original negative which were shot but not intended to be used for the theatrical release; or reframing, in which the elements within the image are repositioned. Reframing is almost exclusively a method used for entirely CG movies where the elements can be easily moved.