A Data Format defines the linguistic, syntactic, and semantic constraints of the handwritten information to be recognized by the recognition engine; it could be described as the expected type of input. Your handwriting context's Data Format may be textual, and could be recognized with the help of a lexicon, or it could be more specific, such as a date or time, in which case it could be defined in the form of a regular expression. MyScript Builder offers language-specific Data Formats to assist in the recognition.
A logical name assigned to a file type, valid only within the Content Manager system. Content Manager provides a large range of predefined data formats. You can also define your own data format. For example, you can define your own data format called MYGIF and use it for GIF files.
The particular logical format of the data. Usually software specific. See 'digital format'.
The format of the simulator data. Different flight simulators use data in different formats, although the "RASP" format has become the standard for data interchange. See the Simulators page for more info.
Refers to the way in which the contents of a data file are organised. Many data formats are specific to one software application. Comma separated and tab delimited ASCII are common formats which can be read by many analysis packages and into standard text editors. Most desktop database systems are able to read data from a number of formats.
The manner in which the data is encoded. Data formats supported by the Audio Developer's Kit include MuLaw, ALaw, Linear16, Linear8, and Linear8Offset. See also, "Data Format ".
Data items can exist in many formats such as text, integer and floating-point decimal. Data format refers to the form of the data in the database.