a rule for match play that prohibits doubling for one game when a player is within one point of winning the match. cube see doubling cube direct shot see shot
Invented by John R. Crawford - Used in match play, when one player reaches a score in the match where he needs just one more point for victory, his opponent may not double him during the next game. The rule was apparently invented to reduce the luck factor. If the trailing player wins the Crawford Game, the doubling cube does become available again in the next and following games.
When a player needs only one point to win, his opponent is not allowed to double in the next game.
Named for Johnny Crawford, a rule used universally in match play. When one player reaches a score where he needs one point to win the match, his opponent may not double in the next game only. Most online software is set up to not allow such doubles. In real-life tournaments, rules vary as to what happens if an illegal double is made. Most players take the cube off the board at the beginning of the Crawford game.
when a player reaches a point match and needs only one point to reach a victory, the other opponent can not double the points during this game. However is the player who has the lower score wins the game the doubling cube becomes available again. Crossover – that is moving one checker from one quarter of the board to the other. Sometimes players calculate how many crossover they need to bring all of their checkers home and compare that to their opponents moves. In this way they can figure chances of wining the game and then a possibility to double.
A standard rule that is usually implemented in tournaments (named for John R. Crawford). The rule says that when one of the players is one point short of winning a set, the doubling cube cannot be used in the next game (only in the match after). After the next game (called a Crawford game), the doubling cube is brought back into the game.
For John R. Crawford In match play: a rule of play. If a player wins a match by one point, the next game is played without the doubling cube. The game following is.
Used only in match play, when a player reaches a score in which he is only one point away from winning the match, his opponent is not allowed to double in the next game.
When a player is within one point of winning a match, the next game is played without doubling. See article The Crawford rule explained.
If a player comes within one point of winning a series, then the next game will be played without the option of using the Doubling Cube, if you decide to play using the Crawford Rule.
A stage in the game when the first player reaches match point. For this one game the cube cannot be used . In any subsequent games the cube can be used prior to any legal throw, except the opening roll. This game is known as the Crawford game named after John Crawford.