Collision domain is the portion of a network where all nodes receive every frame transmitted.
A LAN is a network which spans a limited geographical area. It is further described by the IEEE as a collision domain. A collision domain is a single CSMA/CD network which may consist of two or more Medium-Access Control (MAC) sublayers. MAC sublayers separated by a repeater are within the same collision domain. MAC sublayers separated by a bridge are within different collision domains. Splitting a hub or repeater into separate or multiple collision domains is often incorrectly referred to as "segmentation".
The maximum length of the wiring media that allows collision detection. For example, the collision domain in Fast Ethernet using 100BASE-TX is 205 meters.
A collision domain corresponds to a part of a network where hosts share the access of the media. Hub can't segment domains.
In Ethernet, the network area within which frames that have collided are propagated. Repeaters and hubs propagate collisions; LAN switches, bridges and routers do not. See also collision.
All the nodes on an Ethernet segment that are affected by data collisions. Switches and bridges break up networks into individual collision domains
a groupof Ethernet or Fast Ethernet devices that are directly connected by repeaters
a group of machines on a network whose packets may collide with each other
a group of network nodes that are contending for the same shared communication medium
a segment of a CSMA/CD network
The set of all stations connected to a network where faithful detection of a collision can occur. A collision domain terminates at a switch port.
Within Ethernet (IEEE 802.3), a portion of a network that includes cable segments, attached devices, and repeaters, arranged in such a fashion that any two devices share the same transmission channel.
A small cluster in a LAN where collisions occur. Collision domains are used to reduce collisions throughout a network.
A collision domain is a logical network segment where data packets can "collide" with one another for being sent on a shared medium, in particular in the Ethernet networking protocol.