Introduced by Myron Krueger, a computer scientist, in the 1970s to describe his computer-generated responsive environments. Krueger developed the basis for projected VR systems, such as the CAVE. (M. Krueger, Artificial Reality, 1992) (See Virtual Reality and Cyberspace)
Artificial reality was the term Myron W. Krueger used to describe his interactive immersive environments, based on video recognition techniques, that put a user in full, unencumbered contact with the digital world. He started this work in the late 1960s and is considered to be a key figure in the early innovation of virtual reality.