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Keywords:
Rung,
Crosspiece,
Climb,
Ascend,
Rail
A frame usually portable, of wood, metal, or rope, for ascent and descent, consisting of two side pieces to which are fastened cross strips or rounds forming steps.
that by means of which one attains to eminence; as, to climb the corporate ladder.
steps consisting of two parallel members connected by rungs; for climbing up or down
ascending stages by which somebody or something can progress; "he climbed the career ladder"
A fluid method of ranking Chess players within a club or other group. The ladder is usually established by listing players according to their Chess rating. Any player may challenge someone one step above them on the ladder (sometimes two or more places). If the challenger wins, he moves up the ladder and his opponent moves down.
a fantastic way to meet more tennis players, play more tennis and develop your game
a group of players who are ranked by ability
a list that has participants ranked
A dealers' analysis of every existing deal and of the net position at each future date arising.
a portfolio of bonds maturing at regular intervals
A fixed income investment strategy that seeks to reduce interest rate risk by investing in fixed income securities with a wide variety of maturities. Though this strategy assures continuous cash flow, there may be some sacrifice of total return, since shorter-term bonds tend to have lower yields than longer-term bonds.
Dealers analysis of the forward book or deposit book showing every existing deal by maturity date, and the net position at each future date arising.
a difficult thing to design
a tool like any other
a tool of a different sort, allowing for higher vantage point from which to see the larger meaning of a given context
a tool that allows us to get to places that might otherwise be difficult to get to
Ladder is a Java clone of a popular arcade game for the CP/M operating system. It is an arcade game similar to Donkey Kong, but in which the graphics are all created with ASCII characters.
A Java clone of the classic ASCII based arcade game that is similar to Donkey Kong and was played on Kaypro and other CP/M computers.
Refers to the GvG ladder in the game and on the Guildwars.com website.
Ladder is a clone of Donkey Kong, written for the CP/M operating system. Since the screens on these computers only accept text characters and not rendered graphics, the game uses letters, numbers, and symbols lined up to create walls and platforms, pits/traps, characters, trampolines and goals.
Non-climbable structure in the shape of a ladder from which lanterns can be hung in a vertical "stack".
The strings on a blind used to support the slats.
the vertical cords or strings that hold and control the individual slats of a blind.
The cords that hold the blinds together. Ladder cords can be drilled through the slats or wrapped around the slats (to increase light prevention and privacy). Greater widths require greater support and more ladder systems. Most blinds come standard with two and can go all the way up to 5-6 ladders per blind. Tapes can be added to cover the ladder cords creating a more elegant and refined look.
A marine ladder is usually a very steep staircase. On a submarine it could be a steep staircase or an actual ladder. The former are in the forward spaces, the latter are in the engineering spaces.
On shipboard, all stairs are called "ladders," except for literal staircases aboard passenger liners. Most "stairs" on a ship are narrow and nearly vertical, hence the name. From the Anglo-Saxon hiaeder, meaning ladder.
in a ship, corresponds to stairs in a building.
a device to allow movement of personnel from one level to another; stairs
A metal, wooden, or rope stairway.
Any stairway in which the slope exceeds acceptable rise and run requirements.
stairway between decks
a row of unravelled stitches; "she got a run in her stocking"
come unraveled or undone as if by snagging; "Her nylons were running"
Describes the fault in a piece of knitted fabric caused by a dropped stitch which then unravels
a basic need of every hous
a deep tactical sequence during which a string cannot gain more than two liberties and is eventually captured or saved
A basic capturing sequence. See Figure 17.
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