Definitions for "Psychomotor Domain" Add To Word List
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The physical aspect or muscular activity of experience or learning.
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Motor behavior ranging from a low level, producing a skill, to higher levels in which the skill is used creatively in a game setting
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The learning of certain types of skill involving mainly physical movement or muscular activity rather than simply mental processes.
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Involves physical movement and coordination. The Taxonomies major categories in order of ascending difficulty are: Imitation: Observes skill and tries to repeat it. Manipulation: Performs skill according to instruction rather than observation. Precision: Reproduces a skill with accuracy, proportion and exactness. Usually performed independent of original source. Articulation: Combines one or more skills in sequence with harmony and consistency. Naturalization: Completes one or more skills with ease and becomes automatic.
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in the context of teaching and learning, the domain of learning activities that deal with learning physical skills; normally associated with vocational training.
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One of the three areas of learning, it is concerned with how students use their body£®In practice, it gives students a chance to express themselves physically£®It is hoped that by addressing this domain, students will learn to use their body to perform various manual tasks£®It should be a part of planning for each unit and complement tasks in the Affective Domain and Cognitive Domain£®Also called hands-on instruction
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The area or domain of learning concerned with physical action involving muscles of the body. Top Page
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A grouping of levels of learning associated with physical skill levels which range from perception through set, guided response, mechanism, complex overt response, and adaptation to origination.
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