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real-time server
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Real Time Strategy game. You are usually a commander of some sort, and the view is often top-down. Your missions usually involve crushing the enemy forces by military means (building an army and ruining the enemies' base(s)), but can also be based around destroying certain buildings, retrieving an artifact, or reaching a particular point in the tech tree. A typical RTS will have worker units to build buildings and gather resources (gold, gas, wood, minerals, stone, etc.), and troops to fight the battles. An RTS player's skill is usually measured by his micro.
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Real Tracker sample
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Real Time Strategy. A game in which the player must usually defeat an opponent using strategic planning and action. These games can often be compared to the board game RISK.
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(Real Time Strategy) A computer game where you command armies (usually) of animated figures, direct their development, fight their battles and so on. "Real Time" because the game runs continuously rather than waiting for your orders, though in practise you can usually pause the game as much as you like unless you are playing against a human opponent.
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Real Time Strategy. A strategy-based game. Examples: Sovereign, Age of Empires
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Regional Technology Strategies
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Regional Transport Strategy
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Acronym: 'Real Time Strategy'. A type of game where resources and armies are managed in real time rather than on a turn by turn basis.
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Real-time strategy game Simultaneous ship Releasing a program simultaneously in several languages.
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