an algorithm that places widgets in a "best fit" sort of way, as opposed to the "hard coded" widget locations supported by non-portable development environments
an instance of any class that implements the layoutManager interface
an object associated with a container that implements some policy for laying out the components in that container
an object that arranges components on a panel
an object that controls the placement and sizing of components within the display area of a container
an object that controls the size and position (layout) of components inside a Container object
an object that implements the LayoutManager interface and determines the size and position of the components within a container
an object that is used to organize components in a container
an object that positions and resizes components within a display area according to a specific algorithm
an object which arranges components in a container
an object whose only responsibility is to lay out (i
a widget whose primary purpose is to arrange GUI Controls contained inside of it in a certain way
An object that controls how components will be arranged in a graphical user interface.
An object that controls the arrangement of components within the display area of a container. The java.awt package contains a number of layout managers that provide different layout styles.
When placing components into containers in a graphical user interface, an object called a layout manager may be associated with the container and will implement a policy for deciding how the components are positioned and sized within the container.
An object that assists the designer in determining the size and position of components within a container. Each container type has a default layout manager. See also Abstract Window Toolkit.
Layout managers, used in Widget toolkit, are software components which have the ability to layout widgets by their relative positions without using distance units.