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an algorithm that places widgets in a "best fit" sort of way, as opposed to the "hard coded" widget locations supported by non-portable development environments
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an instance of any class that implements the layoutManager interface
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an object associated with a container that implements some policy for laying out the components in that container
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an object that arranges components on a panel
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an object that controls the placement and sizing of components within the display area of a container
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an object that controls the size and position (layout) of components inside a Container object
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an object that implements the LayoutManager interface and determines the size and position of the components within a container
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an object that is used to organize components in a container
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an object that positions and resizes components within a display area according to a specific algorithm
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an object which arranges components in a container
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an object whose only responsibility is to lay out (i
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a widget whose primary purpose is to arrange GUI Controls contained inside of it in a certain way
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An object that controls how components will be arranged in a graphical user interface.
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An object that controls the arrangement of components within the display area of a container. The java.awt package contains a number of layout managers that provide different layout styles.
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When placing components into containers in a graphical user interface, an object called a layout manager may be associated with the container and will implement a policy for deciding how the components are positioned and sized within the container.
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An object that assists the designer in determining the size and position of components within a container. Each container type has a default layout manager. See also Abstract Window Toolkit.
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Layout managers, used in Widget toolkit, are software components which have the ability to layout widgets by their relative positions without using distance units.
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