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(a) An evil spell or magical curse. (b) To practise black witchcraft or sorcery.
cast a spell over someone or something; put a hex on someone or something
a spell that is cast either on another person who has harmed someone, or on a situation that has harmed someone
A skill or spell that causes negative status.
To use BLACK MAGIC to harm another person's body, family or property by means of deep concentration.
To effect by an evil spell.
An evil spell; a curse.
a curse or an evil spell normally cast against an individual or group of individuals.
A "hex" is a term for a magical spell, particularly a curse ("put a hex on..."). [SMB
A spell you cast on the leader as you wrestle with a piece of pro that is stubbornly wedges in a crack.
1. n. a curse. 2. hexadecimal. 3. a prefix meaning "six". 4. n. a hexagonal wrench.
a spell that caused harm; witches and wizards could hex, jinx, or curse both people and objects; a “curse” was used for more evil or more destructive spells
Not a spell, but a hexagonal-shaped aluminium piece of protection. Very effective in a crack or a break, though many people nowadays prefers friends to do the same job. (But a hex costs half as much as a friend.) Also known as a cowbell, for the noise that a collection makes on a climber's harness.
Frequently used to refer to an "evil spell" or curse, or the action of casting such a spell.
Hex is an elaborate, Heath Robinson/Rube Goldberg-esque, magic-powered computer housed at Unseen University (UU) in the city of Ankh-Morpork, in author Terry Pratchett's Discworld series.
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