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discrete dynamical system that is composed of an array of cells, each of which behaves like a finite-state automaton. All interactions are local, with the next state of a cell being a function of the current state of itself and its neighbors. Conway's Game of Life is a CA.
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a bit like Conway's Game of Life (which you might have heard about)
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a discrete dynamic system composed of a set of cells in a one dimensional or multi dimensional lattice
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a finite automaton that takes, as its inputs, the current state of other identically programmed automata
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a group of cells that evolves only by nearest neighbor interaction
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a lattice composed of a tessellated shape(s) for which a transition function is assigned that affects a site based on the configuration of a specified, localized neighborhood
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a lattice of finite automata that all obey transition functions defined by the local context of each cell at any given time
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a mathematical model in which complex patterns can evolve out of repeated application of very simple rules
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a mathematical object that consists of (usually) an infinite regular grid of cells, each of which may be in a finite number of states and a set of transition rules, according to which the cells change their states simultaneously in discrete time steps
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an approach that explores how simple rules of local patch processes can generate complex landscape behaviors in space and time
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an array of cells, each of which can have any one of a finite number of states
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an array of iden-
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an array of identically programmed automata, or "cells", which interact with one another
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an array of many simple processors arranged in a lattice
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a one-dimensional "world," shown as a row of colored squares
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a regular lattice of cells with local state, which interact with their neighbors subject to a uniform rule which governs all cells
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a regular, n-dimensional grid composed of simple, identical, spatially interacting cells
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a simple computation al mechanism that, for example, changes the color of each cell on a grid based on the color of adjacent (or nearby) cells according to a transformation rule
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a type of computer program which models a region of programmable "cells" whose behavior is dependent on the states of neighboring cells
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a very specific kind of simple program which has as you say a grid or an array of cells like the arrangements of atoms in a regular crystal or some such other thing
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A mathematical model consisting of a set of simple interconnected elements (known as Cells) that synchronously change state depending on a set of rules. The set of valid States is fixed. The rules (usually the same for all Cells in the automaton) specify the next State that a given Cell will enter depending on its current State and that of the Cells in its Neighborhood.
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(CA) A discrete dynamical system that is composed of an array of cells, each of which behaves like a finite-state automaton.
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A cellular automaton (plural: cellular automata) is a discrete model studied in computability theory, mathematics, and theoretical biology. It consists of an infinite, regular grid of cells, each in one of a finite number of states. The grid can be in any finite number of dimensions.
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