(3) Covering a surface with uniform shapes so there are no gaps or overlaps, except possibly gaps around the edges.
An image which repeats to fill a surface without apparent seams or overlaps. A tile can be repeated in a one dimensional row for borders or vertically and horizontally to cover a surface. The majority of textures in games are tiled, it really cuts down on the file size and video memory if most of your textures are small tiles repeated.
One of three image storage configurations XIL supports. The others are whole image and tile stripping. By default, if an image is greater than an XIL-specified threshold, XIL may break up its storage into tiles in memory.
The digital process of dividing a large image into individual sections to print with overlap.
the application of tiles to cover a surface
a complete and non-overlapping covering of space by copies of a few geometrical objects
a covering (without overlaps) of the plane or space with finitely many kinds of tiles, which are usually polygons or polyhedra
a set of figures that fill the plane without overlapping or leaving voids between them
a subdivision of a region into non-overlapping subregions (called tiles ) each of which is a copy of one of a finite set of shapes
The process of repeating a rectangular portion of a design throughout the drawing plane. A tile is a design so created.
Images are subdivided into smaller units to reduce the physical file size and the amount of computer processing required. Tiles usually cover a regular rectangular grid.
An artifact of digitization and compression. Portions of the on-screen video image break into smudged squares. Tends to happen when there is too much on-screen motion, overwhelming the ability of the compression algorithm adequately to apportion system resources to both motion handling and resolution. See Ghosting.
Allows printing larger pages by printing several that overlap
The process of dividing a very large-format image into smaller sections that can be output on the digital device.
Breaking an oversized publication into sections, which are then printed on separate sheets of paper and later joined together.
Printing a page layout in sections with overlapping edges so that the pieces can be pasted together.
The technique of repeating a small image across a large surface. Tiling is often used to create a patterned background for World Wide Web pages.
Reproducing a large image by breaking the image into parts, or tiles. When pieced together, they reproduce the original image.
Reproducing oversize artwork or documents by breaking the image area into parts (called tiles). Adjacent tiles repeat a small portion of the image, and they may contain crop marks as well. The repeated portion of the image (the overlap) and the crop marks aid in reconstructing the overall image from the tiles.
The process of breaking down an image or page into sections for editing or printing purposes.