The use of robotic and other devices that allow a person (e.g., a surgeon) to perform a task at a remote site by manipulation instruments (e.g., lasers or dental hand pieces) and receiving sensory information or feedback e.g., pressure akin to that created by touching a patient) that creates a sense of being present at the remote site and allows a satisfactory degree of technical performance (e.g., dexterity)
Using technology to give the appearance of an individual being present at a location other than the actual location of that individual. An example would be a pilot in a sophisticated simulator which was actually controlling a real airplane 500 miles away, and providing to the pilot visual and other sensory feedback as if the pilot were actually in the cockpit looking out the windscreen and feeling the turbulence. As PME 2020 includes extensive mixing of real and artificial locations and people, many of the references to virtual reality or virtual residency will in context include traditional telepresence as an integral part.
sensation of being physically located in a real place other than where one is actually located
relaying view and sensation of scene to a remote observer to give the observer the sense of being at the scene
VR with displays of real, remote scenes.
Ein Phänomen das beim steuern räumlich entfernter Geräte auftreten kann. Es besteht aus dem Eindruck sich eher an dem entfernten Ort aufzuhalten als in der unmittelbaren, physischen Umgebung. Der Effekt entsteht durch das synchronisierte Feedback auf Aktionen erfolgt die über das Steuer-Interface erfolgen. Erstmals 1980 von Minsky in Omni erwähnt. Minsky zitierte Pat Gunkel.