Platform-independent machine instruction code executed by the Java virtual machine. Java .class files, the product of compilation, are composed of bytecode instructions.
Intermediate target representation for Java compilers. Bytecodes in turn are interpreted by Java virtual machines that then execute them on the target machine.
a byte-long instruction that the Java compiler generates, and the Java interpreter executes
a Java term referring to the intermediate processor-independent code generated by the Java compiler
a program that contains instructions that must be interpreted
a runtime form that executes on the JVM
WML or WMLScript is compiled into binary encoded XML to be executed by an Bytecode-Interpreter.
(n.) Machine-independent code that is generated by the JavaTM compiler and executed by the Java interpreter.
The compiled format for Java programs. Once a Java program has been converted to bytecode, it can be transferred across a network and executed by Java Virtual Machine. Bytecode files generally have the extension "class," as in marquee.class.
The compiled form of Java source code that is executed by the Java VM.
The executable form of Java code that executes within the Java virtual machine (VM). Also called interpreted code, pseudo code, and p-code.
Content encoding where the content is typically a set of low level opcodes and operands for a targeted hardware (or virtual) machine.
Machine-independent code generated by the Java(TM) compiler and executed by the Java Virtual Machine (JVM).
This is content encoding where the content is a set of low-level instructions for a specific device.
The 'machine language' interpreted by the JVM.
The machine-readable code that is created as the result of compiling a Java language source file. This is the code distributed across the network to run an applet. Bytecodes are architecture neutral; the Java-capable browser ported to a particular platform interprets them.
Bytecode is a binary representation of an executable program designed to be executed by a virtual machine rather than by dedicated hardware. Since it is processed by software, it is usually more abstract than machine code. Different parts of a program are often stored in separate file, similar to object modules.